You will typically fight the weaker enemies (cultists with stubbers) and plague-style zombies. When you start the game, you will travel a small map of the systems, completing bloom missions and collecting Green bloom seeds. So far the game is split up into what I classify as 3 "Acts". I do this both to create more interest/skill in my decisions but also it forces you to learn good behavior and tips to interact with the game. I play with Iron Man (Grand Master Mode) enabled, meaning no save scumming. The game is won by defeating the Reapers and completing the story before the sector is entirely lost to the Morbus, which happens if you let areas on the map become fully corrupted.You will start with 4 basic Grey Knights, 1 of each of the starter classes, and from there, you will level up your Knights, gather new equipment for them, recruit new knights, and generally get more powerful while also the enemies that you face generally get more powerful. The gameplay goes from mission to mission, with the majority of the time you are completing 1 out of 4 basic mission types with a team of up to 4 Grey Knights at your disposal. The game takes place as you follow a story line about a Nurgle infestation in a sector which you are attempting to stop. Armor is simply regenerating HP each turn. For example, you no longer have hit or miss chances, and cover is simply a mechanic of either reduce damage by 1/2 or full. This is an "XCOM-like" game, but in my opinion, improves upon the XCOM formula quite a bit with many mechanics streamlined. This will be the culmination of basic knowledge I have accrued about the game as I learn more. This section is intended to cover some game basics along with tips for accelerating your performance in game.
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